![]() As with many enemies, Hollow Ones and their minions can overwhelm you. They can resurrect skeletons, spit out a poison cloud, and use an ability called Unholy Bolt to shoot at you from afar. These stronger mummies look and function similarly to Radament. And, make sure to watch out for poison that comes off of the mummies when they die. ![]() You want to take these out quickly so that the mummies don’t overwhelm you. One of these is the Sarcophagi which spawns Decayed mummies. Inside the dungeon, you’ll encounter a few new monsters. Grabbing the Waypoint before heading into the dungeon can cut down your running around time dramatically, so it’s worth searching it out. Again, top up those resistances so that you can stay alive.Īs you wander the area, you want to look for both the area’s Waypoint and the entrance to the Halls of the Dead. These function similarly to Rakinshu from Act 1 in that they shoot out lightning when struck. Here, you’ll run into the same enemies as well as Scarab Demons. Simply stick to the edges of the map until you find a pass in the rocks that takes you to the next location. That said, you should be able to make your way through this area to the Dry Hills fairly easily. It should be noted though that Scavengers can fly for a short time during which they’re invulnerable, while Leapers can be tough to hit because they frequently jump over your character and dart around the screen. For the most part, these won’t be much of a challenge for you unless you let yourself get overwhelmed by numbers. Out here, you’ll run into Saber Cats, Spear Cats, Undead Scavengers, and Cave Leapers. First up, you need to head out into the Rocky Waste that’s found just beyond Lut Gholein’s gates. This particular quest asks you to find three different items, all in different areas around the map. This will increase your survivability as you’ll have more potions at hand. If you didn’t find a belt in the Den of Evil, pick one up now as well. This will let you more easily stack TPs so that you don't have to take up so much inventory space. At this point, we’d also recommend purchasing a Tome of Town Portal from Akara. You can only do this once per difficulty, so use it wisely. She will give you a free skill point and let you reset your stats and skills. Use a Scroll of Town Portal (TP) to head back to the Rogue Encampment and talk to Akara. Once all of the enemies are down, you’ll hear some music play and see bright lights shine down on the cave. Make sure to come with plenty of health potions in case he does a large amount of damage unexpectedly. The best way to deal with him is to pick off the other zombies with him, and then take him down when he’s by himself. The boss of this location is a zombie named Corpsefire. Try to approach them in one-on-one combat if possible. The Gargantuan Beasts can also cause some problems due to their relatively high health pool. Taking them down quickly will make it much easier to clear the hordes. Your priority needs to be the Fallen Shaman because they will resurrect any Fallen that you kill. Inside the cave, you’ll come up against Fallen, Fallen Shaman, Gargantuan Beasts, and Zombies. Like most quests in Act I, this is technically optional, but the reward is worth the time investment. You need to kill every monster inside the cave.
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